HDX Optimization for Teams diagram and call flow.To help achieve that, we can use HDX Optimization for Teams, jointly developed by both Citrix and Microsoft, to offload media processing to the endpoint itself. Given that many people are working from home and therefore using Teams to host one-to-one or multi-party calls, we need to make sure that the video and audio quality delivered via Teams is great and VDI or Session Based users do not take a performance hit whenever audio and/or video calls are taking place. Play a simple video on any device and you will notice that CPU first and foremost takes a hit, but times that by multiple users at once across shared Hypervisors and you can start to imagine the impact it may have on your Citrix deployments and the end user experience. Multimedia processing however can quickly send the end user experience south. This means that a lot of existing and also new Citrix Virtual Apps and Desktops Deployments are under scope for Teams deployment and consumption. With the increase of market share, it’s one of those applications that either you expect an organization to already be using or planning to deploy out to their environment sooner rather than later. Since early 2020 there has been massive growth in the number of active Teams users and organizations deploying Teams, to now more than 200 million monthly active users across the globe.
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